set tavolino e 2 sedie pieghevoli da giardino in metallo bianco
SKU: 85985438694

set tavolino e 2 sedie pieghevoli da giardino in metallo bianco

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Description

set tavolino e 2 sedie pieghevoli da giardino in metallo biancoGartenset Set aus Couchtisch und 2 klappbaren Gartensthlen aus weiem Metall Mit diesem 3 teiligen Designer Gartentisch und Stuhlset knnen Sie Ihre Tage im Freien bequem genieen. Die 2 Gartensthle und der Tisch sind aus Metall, haben eine Schutzbeschichtung und sind leicht zu reinigen. Die solide Struktur mit Sttzquerstangen bietet Stabilitt und Komfort. Tisch und Sthle sind klappbar und ermglichen so ein platzsparendes Verstauen. Einfach zu bedienen,

Gartenset

Set aus Couchtisch und 2 klappbaren Gartenstühlen aus weißem Metall

Mit diesem 3-teiligen Designer-Gartentisch- und Stuhlset können Sie Ihre Tage im Freien bequem genießen. Die 2 Gartenstühle und der Tisch sind aus Metall, haben eine Schutzbeschichtung und sind leicht zu reinigen. Die solide Struktur mit Stützquerstangen bietet Stabilität und Komfort. Tisch und Stühle sind klappbar und ermöglichen so ein platzsparendes Verstauen. Einfach zu bedienen, dieses Set muss nicht zusammengebaut werden - verpassen Sie es nicht!

  • GARTENTISCH UND STÜHLE SET: Dieses Gartenset beinhaltet einen runden Tisch und 2 passende Stühle. Ideal für Balkon, Garten, Terrasse und in Bars.
  • HOCHWERTIGE MATERIALIEN: Die Gartenstühle und der Tisch sind aus massivem Metall gefertigt, um eine lange Lebensdauer zu gewährleisten. Darüber hinaus schützen die E-Coating-Behandlung und die Pulverbeschichtung sie vor Regen und Rost.
  • KOMFORTABLES, RUTSCHFESTES DESIGN: Querstangen an den Stühlen bieten zusätzlichen Halt und Komfort. Die Kunststofffüße schützen den Boden vor Kratzern.
  • PRAKTISCH UND FALTBAR: Dieses Set aus Gartentisch und Stühlen ist faltbar und ermöglicht es Ihnen, es auf kleinem Raum zu verstauen, wenn es nicht verwendet wird. Tisch und Stühle sind leicht zu reinigen und zu pflegen.
  • ABMESSUNGEN: Tischgröße: ?60 x 71Acm. Stuhlgröße: 41L x 46T x 80Hcm. Es ist keine Montage erforderlich.

Technische Spezifikationen

  • Hochwertige Materialien für eine lange Lebensdauer
  • Ideales Set für Terrasse, Balkon, Garten und Bar
  • E-Coating-Behandlung und Pulverbeschichtung, um Regen und Rost zu widerstehen
  • Kratzfeste Kunststofffüße
  • Verstärkende Querstangen, um Stabilität zu geben
  • Platzsparendes Klappdesign
  • Einfach zu säubern
  • Keine Montage erforderlich

Technische Eigenschaften

  • weiße Farbe
  • Material: Metall
  • Tischabmessungen: Ø60 x 71Acm
  • Stuhlabmessungen: 41L x 46T x 80Hcm
  • Sitzabmessungen: 41L x 37Pcm
  • Belastbarkeit: 75kg (Tisch), 150kg (Stühle)
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SKU: 85985438694

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Vincent Marias
Louisville, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
San Leandro, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Port Orchard, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Louisville, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Massapequa, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021

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